OpenGL_Pong

Open_Pong

Open_Pong (or Pong Effect) is a game project I’m working on. It has the base fundementals of pong but with a ‘modern’ twist, similar to ‘Tetris Effect’. It currently runs on the ROUGE Physics Engine/Game Engine and uses ROML (my own graphical maths library) for calculations. The code will be open-source but no releases will be made for it due to me planning to sell this later on if all goes well.

Foreign Dependencies:

  • stb_image
  • stb_truetype
  • glad
  • GLM (only for types, ROML handles functions)
  • glfw/glf3
  • IMGUI